Intel® Developer Zone:
Touch and Sensors

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The merging of touch and sensor hardware with Windows 8 on the latest Ultrabooks will provide new opportunities for application developers.  Beyond the technical basics of coding applications for touch and sensors, developers have the challenge to think through new usage models with Ultrabooks and to think though effective User Experience & Design parameters to create the best touch & sensor based expeiences.

Below is a list of articles, guides and other resources to assist developing touch and sensor applications. This list will grow over time, so stay tuned to this page for more updates.

Ultrabook and Tablet Windows 8 Sensors Development Guide
This guide provides developers with an overview of the Windows 8* sensors application programming interfaces (APIs) for Desktop and Metro style applications with a specific focus on the various sensor capabilities available in Windows 8 Desktop mode.

Ultrabook™ Desktop Applications Development on Windows* 8: Photo Application with Touch and Sensors
The guide provides a series of article that will walk you through the different aspects of application development for Ultrabook devices using code snippets from a sample photo application. 

Adding Ultrabook Sensor Control To HTML5 Desktop Apps
Video and code sample showing how you start to build and test your HTML5 apps for touch and sensor capabilities using a Google Chrome extension.

Oct 30
This paper presents four guidelines that can help guide software developers as they design applications that encourage touch interaction and deliver a memorable end-user experience on Intel® processor-based pAIOs.
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Oct 16
Download Document Tablet Optimization and Touch Implementation on Codemasters’ GRID Autosport* by Michael Coppock and Leigh Davies   Mobile gaming is...
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Sep 29
This article, aimed at developers, will provide a glimpse into this 64-bit, multi-core SOC processor, with an overview of the available Intel technologies, including Intel® HD Graphics 5300.
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Jul 24
Download PDF By Bruno Sonnino Game development is a perennial hot topic: everybody loves to play games, and they are the top...
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Jun 30
Designing a Multi-User Touch Interface for Windows*   Download PDF Introduction Introduced in the mid-1990s, All-In-One (AIO) computing...
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Jun 26
Download PDF Abstract Tencent wanted to give gamers the best experience on Intel® Ultrabook™ and 2 in 1 systems. Legend of Xuan Yuan was already a successful...
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Jun 23
Download PDF By Lynn Thompson When configuring touch targets to control other elements of a scene, it’s important to minimize the screen space that the...
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Jun 10
Download as PDF Introduction This article previews some in-development features of...
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May 27
By Lynn Thompson Download PDF The standard Unity* 3D graphical user interface (GUI) widgets respond to touch as if you had clicked them with a mouse using Windows...
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Jul 29
Download PDF By Geoff Arnold Tilting tablets have replaced spinning globes as a way to learn geography....
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Jul 24
Download PDF By Bruno Sonnino Game development is a perennial hot topic: everybody loves to play games, and they are the top...
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Jun 26
Download PDF Abstract Tencent wanted to give gamers the best experience on Intel® Ultrabook™ and 2 in 1 systems. Legend of Xuan Yuan was already a successful...
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Feb 3
Download PDF Why 2 in 1? A 2 in 1 computer (2 in 1) is a laptop computer that can...
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Jan 20
Downloads PERCEPTUAL COMPUTING: Augmenting the FPS Experience [PDF 977KB] 1. Introduction For more than a decade, we've enjoyed the evolution of the First Person Shooter (FPS) Genre,...
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Jan 8
Download article [PDF 632KB] GestureWorks Gameplay is a revolutionary new way of interacting with...
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Dec 6
By Lynn Thompson Downloads Implementing Multiple Touch Gestures Using Unity* 3D with TouchScript [PDF 1.48MB] This article provides an overview and example for the several TouchScript gestures (Press...
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Nov 8
Downloads PERCEPTUAL COMPUTING: Perceptual 3D Editing [PDF 839KB] By Lee Bamber 1. Introduction If you’re familiar with Perceptual Computing and some of its applications, you will no doubt be wondering to what...
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